By Garrett Richards

Made for Saskatoon Game Jam 2024 (September).

Music from freepd.com; Sounds from freesound.org; Fonts from fontspace.com and Google Fonts (see "Credits" file for specific attributions)

Images from Microsoft Bing AI Image Generator (powered by DALL-E 3)

Note: I acknowledge that the use of AI-generated art is problematic. Here, I use it only as concept art for a free-to-play game-jam entry. If I were ever to distribute a commercial game, I would use human artists and pay them for their work.

Download

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RoundUp-credits.txt 903 bytes

Development log

Comments

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Truly appreciate the AI art note as an illustrator myself. The short timeline of a game jam does not always give us the opportunity to create a proper vision. So it is a tool in this case, but your acknowledgement is admirable.

Now for the game: THIS IS AMAZING! So fun with the ROUND UP option for everything especially the interview! Hilarious, really truly well written. Bravo

Thanks! I really appreciate the comment.

I actually toned down some of the absurdity and simplicity of the interview in the 1.2 update; the original was a product of mad-dash writing right at the end of the Game Jam, but I think I want to set up Tally's personality and the bluff's effects to be more consistent. I'll save the original as a bonus scene to unlock or something for people who finish the game (if I ever get that far), though!